LOLGraphics Version 3.3
What’s new?
Added three new commands: PLZ READ CHAR that reads the character that was entered and saves it's unicode value in the specified two bytes variable, or the specified address in the two bytes segment (if more than one character is provided, it will only read the first one), LABELCASE that works like CASE only jumps to a label instead of runnin ga subprogram, and PLZ DRAW BACKGROUND that draws a huge image in the coordinates using the command PLZ DELIVR MAH CHEEZBURGERS 2 <x> <y>. This image is so big that it can't fit the screen so you will only see a part of it. Also added a new example code - a scrolling screen demo that uses this image. I didn't want to include an example code that relies on external images not included in LOLGraphics so I included this image and added this command. Because it’s impossible to “move the camera” in LOLGraphics so instead this code moves the background. This is why if you review the code it might look like all the movements are reverse - in order to give the illusion of moving the camera right, you need to move the background left.
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Get LOLGraphics
LOLGraphics
A programming language loosely based on lolcode with graphics. Some of the features are loosely based on Assembler.
Status | Released |
Category | Other |
Author | Bloody Wall Software |
Tags | esoteric, graphics, java, language, lol, programming |
More posts
- LOLGraphics Version 3.4Jun 01, 2021
- LOLGraphics Version 3.2May 02, 2021
- LOLGraphics Version 3.1Apr 28, 2021
- LOLGraphics Version 3.0Apr 22, 2021
- LOLGraphics Version 2.5Apr 15, 2021
- LOLGraphics Version 2.4Apr 05, 2021
- LOLGraphics Version 2.3Mar 18, 2021
- LOLGraphics Version 2.2Mar 14, 2021
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